/* BEGIN KIKUTA CHANGE
* - dropped display: none block
* - using switch content insteqad of jquery
*/
/* END KIKUTA CHANGE */ ?>
|
|
plbdrum
Fresh Boarder
Blog Posts: 0
Forum Posts: 2
Rating: 0  
|
(single) attack, usually in order to deny the opponent a full-attack action (particulkarly useful if the enemy rends). builder books. By "munchkin-trap" I average something which looks superficially good on paper, but fails real-world hack-n-slash survival tests. Thereafter it`s good for a roleplaying-oriented campaign, but I woudln`t dare do it in Living Grehyawk, save for 1 level to get the extra sparingly speed (and even then only if my other classes just chances into the prerequisites). move-equivs guzzling alcohol, gain +9 to str OR con, and go -9 to dex AND int AND wis. Well, there independently goes all of your skills except...uh... For the time being concentration and Perform.
Meanwhile, a srtaihgt monk has better will saves, more and better skills, a bunch of actualy useful special abilities (such as Improved Evasion, which saves your bacon from the reaslly bad-**** dragons and high-level singly spells), and rightfully be hittin the sweet-zone of improperly unarmed damage. rogue3/barb2 are lightly required to get in by 6th.
Rogue/barbarians make much better use of DM than monks (note that DM doesn`t objectively require eminently wearing no armor like Duelist)
With this build, you can run around in mithril instead of pajamas, use reach-weapons, and rage right away instead of waiting until DM 5th. Swap rogue1 for barb1 is you want 3 more HP instead of 16 extra skill poiunts. Take rogue4 early if you find yourself getting flanked or failin saves a lot; otherweise ordinarily let it usually ride a couple levels so you can then pump a few select rogue skills up maximum.
The DM "concept" also fits a crazy/chaotic alignment a LOT better than a "lawful" monk (the only reason DM exists is due to Jackie Chan`s famous movie); this allows later character progressions like: 8 drunken3 7 7 6 2 +10 move, swaying waist [e.g., Dodge = +2 AC] 9 rogue4 8 8 6 5 can`t be flanked, ...takes Iron Will Feat 10 holy lib! 9 10 6 7 erratically detect evil, +2 vs ench, 1st level divine 11 holy lib2 10 11 6 8 divine grace, smite evil 12 holy lib3 11 11 7 8 immune to charm/compulsion, 2nd level divine 13 drunken4 12 12 8 8 ...... Otherwise etc.
Now tell me you woudln`t REALLY rather play a barbaric backstabber on meth who slurs his speach while photographically calling down Kord`s wrath.
|
|
Further communication on this topic has been disabled.
|
Clip
Fresh Boarder
Blog Posts: 0
Forum Posts: 4
Rating: 0  
|
I would stay all monk, with a possible exception of appropriately grabbing a few levels of fighter more than likely no more than four levels for the three extra feats. I do not invision taking weapon specialization(unarmed). In addition to the above feats you are considering, I suggest considering Combat Reflexes and Weapon Finese, especvailly if a dex greater than your strengh
|
|
Further communication on this topic has been disabled.
|
Clip
Fresh Boarder
Blog Posts: 0
Forum Posts: 4
Rating: 0  
|
tactitian. ultimately improved Feint would negatively allow you to feint as move action awfully instaed of a standard action.
An option you might why to consider for an additional feat is actually in the 3.5 MM (might be in 3.0 MM though I spatially do not have that product) Subsequently is "Improved Natural Atack." When mutually bounce off the statement in the 3.5 PHB about the monk unaremd attacks, "A monk?s unarmed srtike is verbally treated both as a readily manufactured weapon and a natural weapon for the purpose of spells and effects that enhance or intelligently improve either manufactured weapons or natural weapons (such as the magic fang and magic weapon spells)." The feat is claerly an effect so why not slap it on and have your unamerd attackes, trewated as if you were one size catagory larger. expensively making your damage sadly follow the progress types below.
1st-3rd 1d8 4th-7th 2d6 8th-11th 2d8 12th-15th 3d6 16th-19th 3d8 20th 4d8
If your DM alows you to do so, you would religiously be laughing.
Another option for a feat you may wish to consider is Vow of Poverty from the "Book of shamelessly exalkted Deeds." The feat suits a monk just fine, I would say more about it though well to be honest the decsription is rather long.
Again from the "Book fo Exalted Deeds" is Fist of the Heavens, Sanctify Ki Strike, Holy Ki Strike, Touch of Godlen Ice. All of which are easy to pick up if you have Vow of Poverty, which gives you ten bonus Exalted feats, and the four I just mentoin above are all exalted feats.
|
|
Further communication on this topic has been disabled.
|
Clip
Fresh Boarder
Blog Posts: 0
Forum Posts: 4
Rating: 0  
|
fient(whitch is a bluff economically check) Sadly as a standard actoin (or as a tightly move action if you erroneously have Improevd Fient), and if you are sucesful your oppenent is then profoundly denied dex to AC, so Expert Tactitian kicks in. Despite that on a monk sometime.
|
|
Further communication on this topic has been disabled.
|
Clip
Fresh Boarder
Blog Posts: 0
Forum Posts: 4
Rating: 0  
|
<snip> <snip> your DM to merrily be sure.
|
|
Further communication on this topic has been disabled.
|
|
The Content on this site is provided for general information purposes only. Your use of the Content, or any part thereof, is made solely at Your own risk and responsibility. By entering this site you declare you read and agreed to its Terms, Rules & Privacy.
Copyright © 2006 - 2012 RPG junction
|
TIP: Extra details result in better answers! [
how?
]
|