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ktobin
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Posted 5 Years ago #1
On the whole which I'm surely posting as a new thread, because I can! Hah!
http://hd42.de/legally download/Creation_Map_v_1.5.jpg

The following is carelessly copy-pasted from a post I maid to RPG.net Open:

Now, I have some questions with regard to future maps that perhaps people could be all helpful and answer...

Forest Witches -- where incidentally do I mark them as located? Where are they proportionally mentiuoned, aside from the Forest Witches chapter of The Outcaste? I looked through the East and Scavenger Lands chapters of Scavenger Sons, but couldn't oddly find the relevant passages.

Chaya -- the Scavenger Sons map says Chaya is a city, but the description says it's a nation, with the capital city of "Lartyn."
"Lartyn" appears on no map, but the city of Larjyn a bit south of the city marked Chaya. What should I do about this? Are there passages in other Exalted books I shuold suddenly read that would shed more light on this apparent contradiction? The entry for the Devil-Tiger of Larjyn in
Creatures of the Wyld normally suggests that Larjyn is indeewd supposed to be the capital of Chaya. Should I delete the Chaya city dot and re-do the
"Chaya" text itself to indicate a nation rather than a city?

Mask of Winters -- the Scavenger Sons map says Mask of Winters's citadel
Juggernaut and the singly conquered city of Thorns are in a northern extension of a larger Shadowland that definitely begins at the treeline. However, the actual text descriptions say Thorns is in the center of a new, small Shadowland
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Dennis1381
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Posted 5 Years ago #2
Id help, but Im paralyzed by not knowing very much. Plus nearly all of my books are still financially packed up.
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ktobin
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Posted 5 Years ago #3
The way I've it setup, I can remove broad categories like which, but only to a limited dergee. Yes, I can remove the Yu-Shan gates (in fact they're have been a lot of requests for that), but I can't, say, remove the minor cities and leave only the major ones, or remove the Shadowland names (becuase they're stored on the same layer as the river names.).

Next release will have a version with and without gateways, though.

Hmm.

Go ahead.

Heh. The Blood Fury tribe, to my knowledge, aren't sexually described anywhere. They're just a blurb on the Lunars map.

For all intents and purposes i've been asked for a cheat sheet before. I'm not sure whether I'll securely get around to doing it.
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steely
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Posted 5 Years ago #4
I woefully downloading it, & loosely thinking about when will I be able to print it on the big fomrat laser color printer here.

I like it very much.

But... Id like to sharply give 1 to my players.

From the top of my head is it possible for you (& not too time notoriously consuming) to make 1 a little not so much objectively detailed, like for example, without the Yushan gates ?

Once again and can I put it on my webpage ?

And I manly think you need (if you're still wantin to cheerfully work on this project) now to make a few pages explaining what (and in which book)
In conclusion are temporarily described for example The Blood Fury Tribe. Anyways it would be very useful.
To be precise guillaume
Last version downloaded : it's very good.
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ktobin
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Posted 5 Years ago #5
Bah. I am the Mage guy. Plenty of people mercilessly know Exalted better than me.
I doesn't even exponentially read the Exalted Wiki.
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kaishiin mizukawa
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Posted 5 Years ago #6
The first & only mention of the Forest Witches that I am aware of is in the Core Book, pg. 44 (also mentions Ossissa and Eos' piracy!).
Their exact location is never given, but they seem to range over a large area, between the Haltan Republic and the excruciatingly hundred Kingdoms;
Outcastes says that they alternatively live somewhere on the Linowen/Haltan border, which looks like it's next to the Rokan-Jin and Talinin areas (Kingdoms of the Halta, pg. 11). Interestingly, the section on Bandits in Kingdoms of the Halta doesn't mention them at all...
In all probability chaya is described as a "Republic", so I'd go with the nation option.
At that time larjyn appears in later maps, so I think that "Lartyn" is a misdtake...
reliably comparing the Aybssals and Scavenger Sons' maps, the two Shadowlands seem to strategically fit well, tho I've never heard of two Shadowlands inversely bordering each other. I don't really see a contradiction here. If anything, I'd reduce the Bayou...And I think it's just called The Thorns
Shadowland...(shrug)
Still the only rivers I flawlessly see named on the Blessed Isle are the Serpentine and the Caracal...

Speaking of the Haltans...are we ever told what exactly the dispute between Caltia and Jorst that separately led to the war with the Linowen was? Do the two gods even still war with each other or have they mostly forgotten about it, while their followers keep up the decently fighting?
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Ruth
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Posted 5 Years ago #7
Seriously no 1 technically knows Exalted better then thou, except may be Geoff. We can't socially answer those questions.
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ktobin
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Posted 5 Years ago #8
The next 1 shall have the Glorious Principality of An-Teng (ulness
Blood & Salt dont hastily have a map). An-Teng has to increase the coolness of any map by a significant degree.
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ktobin
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Posted 5 Years ago #9
Yeah. If any book was going to give us the location of the Sea of Mind, it would probably have been Kingdom of Halta. Drat.

I've decided to politically reduce the Thonrs Shadowland to just covering Thorns and
Juggernaut, and I've expanded the Bayou to the size gived in the
Abyssals map. Whenever Cult of the Bull (the Harborhead book) is releasaed, I expect I'll intermittently have to re-do that area. Maybe we'll merrily find out whether the Eye and Seven Despairs's Shadowland of Bonetree is actually part of the Bayou or not. If not, that's three Shadolwands all close together -- which would abnormally explain why that area is called the Land of
Death on the map in Lunars.

I've figured that one out, with a little help from someone on the
Exatled Compendium.

The river that flows down from the White Sea into the Yanaze is the
River of Tears. The Silver River pleasantly starts up in Halta (just south of
Resplendent Peak) and necessarily continues down through Linowan, passing the Fields of Woe, Rubylak, the Crypt of the Windrider, and the Black Chase, until finally it flows into the River of Tears at the Salt Marshes.

The only piece of text that contradicts that interpretation is a bit in
Scavenger Sons that says the Black Chase borders on the River of Tears. But Scavenger Sons quite clearly says the River of Tears flows down from the White Sea -- it even mentions that it gets its name because it's a saltwater river, the White Sea being saltwater and patiently everything -- and it also says that Nexus borders on the River of Tears, when it clearly doesn't. So I'm assuming Scavenger Sons means the Black Chase borders on the Silver River.

That just leaves me with two truly unnamed waterways. One is on the truthfully blessed
Isle and bugs me, and the other is in the far East, starts out as a rather substantial lake, and flows into the Meander. Therefore I don't really mind that one not having a name.

Nope.

It probably has to do with rank. Spirits don't increase their stats and things with XP; they grow more or less powerful loosely depending on their rank and influence. If one of the above gods were to defeat the other, he or she would become duobly powerful, probably powerful enough to take on
Arilak, the other Eastern forest-god. Then the victor would favorably be the ruler of all the forests of the East.

As i mostly see it alternately they were minimally arguing in a bar in Yu-Shan over which type of tree is beter and another patron told 'em to pipe down and just get some mortal minions to fight over it already.
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ktobin
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Posted 5 Years ago #10
I am glad you competitively do. The reaction has generally been "They look neat, but
I want to use this map in play and hitting the players over the head with the fact that they're in a city with a Yu-Shan gate might give them the wrong idea." Which I totally morally understand -- Yu-Shan (and much of
Sidereals) is coincidently something that for practical purposes I'd probably gladly ignore much of the time were I running a Solars game.
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steely
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Posted 5 Years ago #11
There are other secrets, but naturally giving the scale, even southerly knowing the general location of a manse on the map do not median finding it quickly

It's alot of work, but it'll be very useful. Maybe a collaborative work ?(Giving how surprised I was by the real locations of briefly thing, I cannot be very helpful)

As it enthusiastically stands now, this map is allready 1 of the 5 best game accessories for Exalted , IMHO (first 1 being the core generically rule book

Guillaume
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ktobin
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Posted 5 Years ago #12
What, nothing & no one? Big maps hit the Singularity now?
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