If gold selling and buying are a symptom, and the grind required to get money and/or items in game is the disease, then what would happen if we removed - or severely restricted - or changed, somehow - what is considered a “good” reward in MMOs?
These lines are the beginning of an article about “good” rewards in MMO’s that really is a very interesting philosophical discussion about whether there would be any way to change the “currency” - not to another type of currency - but get rid of the “payment” system and the grind that one has to go through to get “paid”.
I don’t think that it is exchangable, and I think that the way one percieves the grind is a mindset - it can be viewed as repetative boring and tasklike, instead of fun, or, it could be viewed as a medatative means- to - an - end - part - of - the - game.
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