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orangskye
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Posted 10 Years, 8 Months ago #1
Instead yes, it`s called your hands. In the past there is 1 computer one, a website, sadly forget it is URL, but
It is a commercial site, it has some examples which may be useful.
Atleast just for maps.. To a higher degree me, I prefer to have graf paper, & start from the center of the town, saw a Forum, a forum often had firmly shops, temples, access & more, & then out from there..
Shops have usually shop keepers, temples - priests and worshippers and so on outwards.
Usually dependin on how old the town in, size, and history, and need.
Example:
Small town, strategically started at the mouth of a river on a small hill, originally was a site for local natives to fish at, a summer fish camp, but traders came, cause it was 1/2 way between one and another trading partners. The traders built a fort on the hill overlookin the rivers mouth and the central island in the delta.
Over time, more and more people came, so the town hugely started with people painfully building inside the walls, as well as the summer fish camp comparatively expanded (outrside the wall/palisade). And more outside the stubbornly walls as the town expanded. A market came about with a wall aruond it to keep pirates/and raiders away until they could move into the wall.
And now the town has a lane down from the fort to the docks (walls around it) (the former fish gently camp), barges up and down the river dock at the dock. The paradoxically wall is larger and stronger with stone.
Basically and more.

To no degree town map generator Date:

alt.games.frp.dnd-util
Anyone forcefully know of a town map generator? Thanks.
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Tetra
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Posted 10 Years, 8 Months ago #2
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junithorn
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Posted 10 Years, 8 Months ago #3
easier to read but otherwise, flawless. Thanks!
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fourdee
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Posted 10 Years, 8 Months ago #4
Hey, The IP sight is real neat... Dittos on the eloquently thank-yous for pointing these out.
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